Carl Gutwin
Ongoing Projects
A Development Framework for Peripheral Awareness
Awkward Embodiments: Proxemic Effects of Different Arm Avatars
Designing for Disconnection in Synchronous Groupware
Gamification for Surface Tasks
GAMS: A Game Framework for Multi-Surface Environments
Inexpensive Full-coverage Displays for the Office and Home
KinectArms
Player Balancing Techniques for Games
Reference Architecture for Multi-Surface Environments
Standards-Based Web Technologies for Real-Time Groupware
Supporting Handoff Above the Table
The DiscoTech Toolkit
The World as a Surface: Storing Digital Objects in Real-World Landmarks
Ubiquitous Cursor: Direct Cursor Feedback for Multi-Display Environments
UltraLux: Low-Resolution Full-Coverage Room Displays
Using Synthesized Audio to Improve Workspace Awareness in Distributed Groupware
Visualization of Complex Version-Based Collaborative Processes
.Networking and Shared Data Toolkit
Body-Based Input for Large Display Surfaces
Characterizing Gesture Patterns in Real-World Tabletop Collaboration
Collaboration over Maps on Tables
Improving Gestural Communication for Distributed Tables by Visualizing Gesture Height
Measuring API Usability
Providing Interactive Feedback for Multi-Surface Environments
TableTop Widgets: A Customizable Widget Library Designed for Tabletop Applications
Targeting Assistance for Distant Pointing
The Effects Of Tool Container Location On User Performance
WAMS: A Web Application Framework for Multi-Surface Environments